Travis Monroe

Board games and books, written up whenever there is finally something to say about them.

I'm Travis Monroe. I write up board games and books here once I've actually finished with them, plus the occasional personal post that has nothing to do with either. Nothing on this site is a review copy. More about me →

Board games

Box art for Sleeping Gods

Sleeping Gods

An atlas you sail across instead of a map you walk across, and a story that turns out to funnel you toward the same handful of endings no matter what you pick.

Box art for Inis

Inis

A celtic area control game where nobody wins by killing everyone, they win by being agreed with. That took me a full game to actually believe.

Box art for Cloudspire

Cloudspire

A puzzle with no clean solution and a rulebook that wants you to earn every bit of it before it stops feeling hard to learn.

Box art for Mage Knight Board Game

Mage Knight Board Game

Four to five hours to finish a scenario, and I still think about the deck I built two years ago the way other people think about a good trip.

Box art for The Old King's Crown

The Old King's Crown

A small bluffing card game that earned every bit of the crown I got to wear at a convention table for one very smug evening.

Box art for Earthborne Rangers

Earthborne Rangers

A campaign card game with no basic attack action, which sounds like a gimmick until you've spent an afternoon trying to coexist with a valley instead of clearing it.

Box art for Unmatched

Unmatched

Tactical combat with the rules explained in five minutes, which is exactly the problem once you've played the same fighter four times.

Books

Cover of Manufacturing Consent

Manufacturing Consent

A dense, thoroughly sourced argument about how media narrows what counts as sayable, and a book I had to read in chunks rather than sittings.

Cover of The Fifth Season

The Fifth Season

Second person shouldn't work for an entire novel, and then Jemisin makes it the reason the book hits as hard as it does.

Cover of The Stars Are Legion

The Stars Are Legion

A galaxy of living, decaying, birthing worldships, and I spent half the book not sure if I was disgusted or amazed. I landed on both.

Cover of 2312

2312

The terraforming detail is genuinely thrilling if you're the kind of reader who wants it, and I found out partway through that I'm only sometimes that reader.

Cover of The Player of Games

The Player of Games

The best novel I've read about a game that doesn't exist, and I say that as someone who reviews actual games for a living, more or less.

Cover of The Secret of Our Success

The Secret of Our Success

A book about why humans aren't actually that smart individually, and why that's the whole point.

Cover of The Grace of Kings

The Grace of Kings

A fantasy epic that reads more like a history book than a novel, in the best way for about two thirds of it.

Cover of The Master and Margarita

The Master and Margarita

The best book I've read where I'm still not entirely sure I understood the thing I loved.

Cover of Chaos: Making a New Science

Chaos: Making a New Science

A history of the people who found chaos theory, more than an explanation of what it actually is, and I finished still not sure I could explain it back.

Cover of The Cultural Origins of Human Cognition

The Cultural Origins of Human Cognition

A real, defensible argument buried inside more repetition than it needed, and a fight with the field it's picking on the whole way through.

Essays

The Week I Downgraded Sleeping Gods

I gave this one a glowing first impression after one campaign. Two more campaigns in, I quietly walked it back, and I want to be honest about why.

The Hotel Lobby Rule

If there's a table and a stranger with an hour to kill, I've decided that's basically an invitation. Not everyone agrees.

The Repair I Signed Off On Too Fast

A cold storage compressor in Wichita, a reading that looked fine, and a callback three days later that taught me something about how I rate games too.